. The game for iOS/iPadOS/tvOS/Android should meet the following requirements: - iOS 15. •. -The roads feature worn areas on the pavement directing you to where the isles are. Feb 19, 2015 3. Jun 28, 2015. 2. But seriously its the same thing where train tracks and the airplane and ship paths meet the edge too. Many citizens that comes out of metro stations pick their cars from the pockets and they just get in and go. cityrailsaints Mar 13, 2022 Jump to latest Follow Reply I have a request for a new patch, car ferries. When said trains arrive all the tourists spawn pocket cars and simply refuse to walk or use public transport. I'm very new to the game, about a month in. Select "junction restrictions" then click on the junction for the option to disable the crosswalk. In my testing of the ‘Despawn Manager’ mod, I saw no conflict with TM:PE. You’ll need TM:PE (Traffic Manager: Presidents Edition) and the setting Realistic Parking turned on. Members Online You take a time machine to the future to discover this is what a Modern City Centre looks like. 12. Beyond that, I am out of ideas other than asking if someone would be interested in making a mod to mute it. In the Skylines world all cars are much more advanced than today and have the ability to turn off collision detection with the press of a button inside. (Doubt this is your issue, would be a very weird coincidence vehicles of multiple types despawn at exactly same point of a road) 1. Even with bulldozing the street, and rebuilding it, the car stays in place - and if you move the road, the car does not despawn and can (for instance) stay sitting in the middle of a lumberyard. Traffic will only jump lanes if it feels that there is not enough room (length) to do it one lane at a time. Any way to disable the QT target "cancel" SFX introduced in 3. 13. Also, there is a network I have, not sure it’s from vanilla or the workshop, but it’s a pedestrian path with zoning, meant for like a boardwalk. A good bike network and encourage biking policy helps me. com], who has retired from the Cities Skylines modding community and left this. The tourist really love to bring their pocket car in their luggage. About this site. Request/Bounty: Fix Pocket Cars. Thank you. I noticed weird behaviour from the passengers though. So I put in a. A community-led subreddit for Cities: Skylines and Cities: Skylines II, the city-builder games from Colossal Order. UbiFx • 7 yr. เข้าสู่ระบบ ร้านค้าCities: Skylines 6484 Support & Bug Reports 301 Suggestions & feedback 3204 Modding & Resources 1930 Official Information & Announcements 151 City Journals and Let's Plays 496 Cities: Skylines Console & Windows 10 Edition 1080A community-led subreddit for Cities: Skylines and Cities: Skylines II, the city-builder games from Colossal Order. Paint an old town district around the harbour. VibrantVixen • 6 yr. Cities: Skylines City-building game Gaming. Moving the merge of the north and south lanes further south will fix it. Hi guys, was wondering if there was an option to ban cars parking on streets? I've noticed in some districts and streets traffic is a little big more of a problem because of how condenses the roads are. - Saved simulation data to: C:UsersAdminAppDataLocalColossal OrderCities_SkylinesSavesTempe6f54806-c4d6-4fce-9e4a-6d83965aff20. I would love to build cities and see them all glow up. Seriously, the computer can't tell that it can't fit until it "fails trying. The inverse also happens, cims go onto the bus lane. Pocket cars to nowhere in particular So an intercity bus just arrived and dropped off a load of tourists. • 7 yr. Zones & Signature Buildings I. Stable modern replacement functionality for most of EML and Prop Anarchy is contained in the new mods Prop Control, Visibility Control, and Line Tool. This is mandatory step for. You're not doing anything wrong. Moderator. ago. Also, there is a network I have, not sure it’s from vanilla or the workshop, but it’s a pedestrian path with zoning, meant for like a boardwalk. Is there any way to disable just these disasters whilst keeping the rest? 6. Sedans, also known as saloons, are a (commonly compact) car made for. ) Lynxes_are_Ninjas • 26 days. Island cities would be more relaistic. While it does not fix the cause of why cars are doing this, it at least quells the issue of having cars left abandoned everywhere for the most part. Pretty dam bulky if ya ask me lol. Cities: Skylines City-building game Gaming. Open the district info window and there should be a drop down menu to change the building styles to what ever you enabled in your content manager. 66. Without stairs or disabling the verification process. cims will take out pocket cars in the middle of traffic, including in the middle of roundabouts and junctions, if there was no available nearby parked car to use. This is a US Road Pack including a wide variety of type and size of roads. someone. american style crossings. The Parking AI is a feature of TM:PE that significantly reduces the incidence of "pocket cars". C: It hasn't corrupted the savefile. Cims will need to find a free parking space to leave their car then, and they won't spawn a car, they'll need to reach their own parked one instead. The Cities: Skylines game is a city-building simulation game published by Paradox Interactive and thus gave enviable competition to other similar games. Dado Feb 28, 2022 @ 3:35pm. Make buildings accessible by car but use roads with low speed limits and force cars on longer routes, provide shortcuts for pedestrians, allocate priority lanes for public transport. someone. All the spawning of cars at a train station or harbor is so stupid. Last edited by thale5; Jan 23, 2019 @ 8:54am #4. Its very bad when you have metro lines and you have about 300 people using it at once, they all pour out and get into cars that spawn from. Cities: Skylines has several different models of vehicles to maneuver around your city. Then go to C:UsersYOURUSERAppDataLocalColossal OrderCities_Skylines and find the file called userGameState. Great, BUT when you're drawing elevated roads over an existing road and want to stay elevated, you don't want this snapping. In a far distance all assets are visible but when zooming in they all disappear: buildings, props, people, cars. When you add in "more vehicles" the game is well beyond its normal limits and increases the number of cars massively, so its takes it some time to process. Some general tips: lane mathematics. There is a mod on workshop to disable street parking or you can use streets that don't have parking to force cars into parking lots. The train and metro being so close to the highway and have a direct route to the highway will cause passengers to pull out pocket cars, because from there that would be the quickest route. 1. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing, and Literature Religion and Spirituality Science Tabletop Games. So, if you want 4x4: (Starting at your intersection or whatever) zone 4x4, leave 4x4 blank, zone 4x4, leave 4x4 blank, ad infinitum. Cars automatically despawn in the game after a certain amount of time, relieving congested roadways and helping your computer live another day. • 1 mo. Windows. I imagine this is more taxing on the computer. Open up Cities:Skylines properties in Steam. A Workshop Item for Cities: Skylines. " Personally I have no experience with that. First, the first few segments of a road connection entering a map. Cities: Skylines City-building game Gaming. Cities: Skylines. "Pocket Cars" and Realistic Parking in Cities Skylines What if I had a pocket car? The things I could do. They take 1 bus to the end, and then instead of walking 1 block to get on the 2nd (and last) bus they jump to take the 2nd bus line to their destination they hop into their car and drive down the same route. Cities: Skylines City-building game Gaming. " and add "--no workshop --disableMods". Explore new maps and share save games. the "mod" is to create public transport routes to where the pocket cars want to go. " --Panzer CommanderMeesmoth Jul 21, 2019 @ 10:58pm. If you have any custom vehicles, some of these may be faulty. But that's normal . Once you do, you’ll find pedestrian paths by clicking on the Landscaping button in the build menu and going to the Paths tab. Even if you don’t disable pocket cars, it’d be great for. mikelleh63. You can disable day/night cycle in gameplay settings and the days still tick by. Join. If a free parking space lies in the close vicinity where cims want to get rid of their car everything is fine. Traffic is nonexistent because people can come in by train and never need a car. For every time I don't vanish into thin air, I also don't keep pushing forward, clipping through every car ahead until I reach a space without a vehicle. their are only vehicles from the services building . Turn Off Option for Disappearing cars! Leermeister. Highway roads have no sidewalks, therefore pedestrians can't use them. PE has an option to disable "pocket cars" forcing cars to park. This means rather than the car going back to the owners pocket, it moves it a few feet from its current parking place to the next open slot. It's a reference to cities skylines pocket cars, like when cims spawn and despawn cars out of thin air. . However, when I do. In Cities Skylines without mods, I fixed pocket cars, gridlocks and too many passengers in transportation stops caused by an influx of tourists visiting Noyou. Cities: Skylines. Its very bad when you have metro lines and you have about 300 people using it at once, they all pour out and get into cars that spawn from their pockets. Which is kinda lame. I put a couple years into this one - 287K pop, 80% traffic, over 1000 assets. Optimised Outside Connections. It does mean that you'll have to add more parking to your city though, since everyone going places will have to actually park instead of having their car vanish. But be carefull this brings a few other problems like cims need dedicated parking spaces in areas with a high throughput (commercial or other attractive areas in your city. Metro Overhaul Mod does the following: Allow the metro system in this game to be brought above ground. Cities: Skylines Customize your city! Create and upload new mods and assets to add new buildings, items, and game mechanics to Cities: Skylines. When said trains arrive all the tourists spawn pocket cars and simply refuse to walk or use public transport. Nexusdog. u can see the video @. Edit; move the train station and metro to the street below. This way only residents and shops are allowed to use cars in that zone. So if I want to keep private vehicles out of an area, how do you do it? I've tried banning cars on the roads leading into my industrial area, say, to try to force them to use transit and lessen the burden on my heaviest traffic area and they walk over the road they can't drive on and get into their cars on the other side, like they have their car in their pocket, I guess. I couldn't find a specific thread in any. New Tunnel exit + pocket car 1 no zooming home. It’s simple create a new txt doc in notepad copy and paste the vanilla assets you don’t want loading save it and paste the file location into loading screen mod. Hospital and fire seems to be working okay, but police refuses to spawn cars. The glitch will go off evenitualy after turning off the anarchy mode. Similarly cims will bail out of their car in the middle of traffic if there is no parking space near their destination. Report. The bigger issue here is that the game requires a full fourth of the perimeter to be covered by road, that's kinda crazy. FoxIronBurner • 2 yr. I really like the idea of parking meter roads/policies. The game despawns vehicles by default if they persist too long on the map. Car ferries will use the same paths as regular ferries but different routes and different vehicles. In the game Cities: Skylines, the phenomenon where cars disappear when there is no available parking space is commonly referred to as "pocket cars. There are already a lot of parking lots on Workshop, such as. i just had a 1 second empty file and named it all the different names of files. Using grass lined streets stops cars parking on them and does force them to use parking spaces which helps a bit, but a lot of them. TM:PE – Manage your traffic in much more detail, and better fix the issues with the game's traffic AI. Its very bad when you have metro lines and you have about 300 people using it at once, they all pour out and get into cars that spawn from their pockets. Select the node which has the crosswalk on, and select the corresponding icon. (Before you read im NOT looking for what I can do to the city to fix this) So anyone notice when citizens just pull a car out of their pocket and drive away and create traffic? Im surprised this hasnt been fixed yet. . MrsPuddleduck. Its very bad when you have metro lines and you have about 300 people using it at once, they all pour out and get into cars that spawn from. In the default version of the game, passenger cars and cargo trucks will despawn when they are stuck in traffic jams. The contents of this guide are ordered from start to finish as follows: Launching the app > Main menu & Content Manager > Starting/Loading a game > In-game > Exiting Game. Procedural Objects mod Made by Simon Royer from the #FrenchCityDesigners community. These models vary from cars, SUVs, Camper Vans, Delivery Trucks, Semi's and more. Every time an update is released for the base game. Repairing Single lane traffic jam. I made the same with Art Deco Buildings and it works. hello together. The only way to ban private cars currently is to use TM:PE mod which has "Vehicle Restrictions" tool. Zones & Signature Buildings I. Unlock Pedestrian Paths. u can ban the private cars in certain zones by disconnecting the roads from other part of the city . Google "cities skylines dev ui". If you enabled unlimited money, spent a bunch of money, and then disabled the unlimited money, you'd find your city is in massive debt. If some sounds disappear, try to zoom out camera to max distance, then wait for few seconds, switch sound pack to default. When i start an old saved game (for testing the new features), the cars starts to flicker when i zoom in. And depending on the. If you want to prohibit pedestrians from crossing the road, you can do that with TM:PE. I subscribed some models of NYPD car and fire department car, I also use the mod to disable all of default police car and fire car, but can't set random spawn car, and the default car of the game still run in the street. Seems like it's a never ending pile up of pocket car spawning tourists that block imports and returning export vehicles forever. Needless to say, the Cities: Skylines game has swept all the competition, and even today, 7 years after its release, it continues to do so. 1 by CO_Avanya. hello together. Cities Skylines II. They take games that need dozens of hours to learn, that they play for hundreds of hours, and they say "Oversimplified and dumbed down. To access those options simply click on the vehicle icon at the bottom right of your screen (next to the policy icon). #2. there are mods to eleminate garbage accumulation = no more garbage trucks. ago. A community-led subreddit for Cities: Skylines and Cities: Skylines II, the city-builder games from Colossal Order. It goes like this: A section of your city is having a huge traffic jam. Disable one of the depots, let the second depot spawn its trams, and then enable the first one again. Just wanted to make sure I'd done everything I needed to completely stop pocket cars. My one train station close to my tourism district is set to allow Intercity Trains. I think this is what is happening here. 😊. I understand not wanting to accidentally mess up your achievements but maybe they could have added a dev flag along the lines of 'This mod effect gameplay so it isn't a cheat' so mods like Autosave. Traffic guide by Perafilozof. 1. When said trains arrive all the tourists spawn pocket cars and simply refuse to walk or use public transport. Big Bad Nonja. Part of the free update, a new button was added to the side pannel, near the bottom. Maybe it is just me. If you have multiple tram depots, then one of them might be trying to spawn trams for a line you have made for the other one. Join. Its very bad when you have metro lines and you have about 300 people using it at once, they all pour out and get into cars that spawn from. they walk over to where the car is, and then spawn the civilian traffic from the making a mess on highways. Demand is OPTIONAL. Hi All, At this stage I'm pretty sure that this is some kind of bug. 100. (+ car roads). . 0+. 0-f3 (Parklife) This mod adds an extra element to the building info UI panel. The mod only affects human models. Realistic Parking disables the so-called "pocket cars", so citizens have to actually park there car somewhere and get back to it if they want to use it, instead of just being able to put it into their inventory. Probably the pocket car mechanics is the main reason. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. So you get one connection between the two or maybe 8 cities. This began 2 days ago for me. One player noticed on Nov. So my guess is that the people working on removing pocket cars and implementing real parking right now will do the same for. ago. But be carefull this brings a few other problems like cims need dedicated parking spaces in areas with a high throughput (commercial or other attractive areas in your city. I suspect an early beta or Alpha. Also if you create a district, you can charge them 50. Add depot functionality for more realism. TM:PE > Enable More Realistic Parking and Disable Despawn Reply More posts you may like. - you can create up to 10 cities with the pocket edition of this game. yes, with the advanced vehicle options mod. I think it is sad that the best game to come out this year can be unplayable at times because of this obstacle. 7. Reply. The population meter starts going up but no cars or walking citizens ever show up on my streets. then doing a pocket car, an. My problem is that people get out of the metro station at the top, walk down the pathway to the bus-lane crossing and take a car out of their pocket to go off the bus lane onto the 6 lane road. Gameplay/Convenience Mods. . And large scale crossings such as Vancouver - Vancouver Island could be replicated and add a whole new dynamic. Similarly cims will bail out of their car in the middle of traffic if there is no parking space near their destination. (tried reloading several times) D: That means it is most likely two mods disagreeing and thinking that something is broken when it isn't. - all cities that you’ve made with the game should be located locally on the device. and how to take lane control and force traffic to use all lanes on the roads and highways. and so on. Often these cars will drive a couple of meters down the road or drive around the block. Then mouse pointer will show building and vehicle names in-game after pressing TAB. jyssys • Additional comment actions. Hard Mode (ID=18446744073709551615) deactivated. This means placing bus lines in popular areas. Reply. In his Settings u can use a button which disable Pocket Cars. Even with mods the effect of parking on infrastructure requirements is negligible, which is pretty odd in a transportation infrastructure game. I go along and zone a block of the size I want, then skip a similarly sized block, zone one, repeat. VibrantVixen • 6 yr. 2. circle at intersections (for specific roads) continuous median (for specific roads)Hi All, At this stage I'm pretty sure that this is some kind of bug. 5: People need to learn to park, or NOT TRY, if they can't fit. Its very bad when you have metro lines and you have about 300 people using it at once, they all pour out and get into cars that spawn from. 5 comments. This should be working. Version 1. Players can now disable spawning of pocket cars ; Updated Chinese (simplified) translation ; Bugfix: Timed traffic lights were flickering ; Bugfix: Pedestrian traffic lights were not working as expected ; Bugfix: When upgrading/removing/adding a road segment, nearby junction restrictions were removed I'd like to selectively disable collision detection for vehicles in two cases. Version 1. Pass through stops can also be used at the ends, but end-of-line types can be used to get that finishing touch. A little more info: I'm very new to the game, about a month in. disable or completely unsubscribed? only the latter guarantees that the effect of the mod doesn't continue, you can also use the -NoWorkshop start option pocket cars, which i think you're describing, is a part of the game. I think it is called "advanced parking AI" or something along those lines. leftbehind. This will not remove the texture, because it's part of the road texture itself. 8. Just wanted to make sure I'd done everything I needed to completely stop pocket cars. I believe if you go into tmpe settings in the options screen, there's a button to clear parked cars. someone. But pocket cars kinda already make that a thing sadly. (Before you read im NOT looking for what I can do to the city to fix this) So anyone notice when citizens just pull a car out of their pocket and drive away and create traffic? Im surprised this hasnt been fixed yet. Cars coming from that city on the left have a shorter path to the northbound highway by doing a U-turn from the southbound highway than by using the northbound ramp from the eastbound lane. dfox2014 • 1 yr. their capacity is quite low so I wanna disble them to not to show up in the game. Cims (even the tourists) are more inclined to pull out a pocket car than wait for a cab. 2 published by Boogieman Sam [github. Its very bad when you have metro lines and you have about 300 people using it at once, they all pour out and get into cars that spawn from. Report. Cities: Skylines City-building game Gaming. It is under Gameplay tab. When said trains arrive all the tourists spawn pocket cars and simply refuse to walk or use public transport. 6. Can I disable default vehicles? like default train and bus. 3-lane highway, one lane goes off, highway turns into a 2-lane till one lane goes on again. It is largely unavoidable in cities, because you can't really justifiably remove pedestrian infrastructure to force them to use a car, but for me, to stop seeing pedestrians commuting to the logging factory on a dirt road in the middle of a huge forest 10 miles from their house, I just used TMPE to prevent pedestrians using it. During rush hours with "Disable spawning of pocket cars" off, it is around 6k. Hi All, At this stage I'm pretty sure that this is some kind of bug. It gives tips on which type of vehicles create most traffic problems. This will force trucks onto that road. Cities: Skylines has several different models of vehicles to maneuver around your city. Here are some examples of this behaviour and how rebuilding the path fixed the problem for me: Spawning pocket car and zooming home 1. You must restart the game after enabling a sound pack for the first time to be able to select it in AST's settings. It prevents cims from using pocket cars and forces them to use parking. You can see nearly all environmental information about any building you select, including level up requirements, detriment. grapplehoeker (Banned) Dec 3, 2016 @ 6:32am. Cims/tourists also spawn their pocket cars right in the middle of the road, again slowing traffic down. Unlimited money doesn't make things free, it just allows you to spend even if your city is in debt (and. Realistic Parking disables the so-called "pocket cars", so citizens have to actually park there car somewhere and get back to it if they want to use it, instead of just being able to put it into their inventory. A Video of Cities: Skylines. I forgot to capture the screenshot of the notice. cgs and make a copy of it to keep somewhere else as backup. To access those options simply click on the vehicle icon at the bottom right of your screen (next to the policy icon). Parking is such a huge issue in cities, and pocket cars really shouldnt be a thing. Get out. That's the car go to the parking lot of building. garbage trucks and small delivery trucks. If there's a crosswalk, the game sees it as a junction. In Cities Skylines without mods, I fixed pocket cars, gridlocks and too many passengers in transportation stops caused by an influx of tourists visiting Noy. That is, I don't want the monorail heading right on a line to. To OP: as mentioned by others the only way to add parking is via the workshop. You could disable them all, then select the one you want to happen from terraforming menu and let your cat do the clicking. JOHNNY 11 mrt 2015 om 18:02. By: Simon Ryr. Ok, go to your district tool. The forth thing is policies that ACTUALLY affect your city. In the save attached, there is the example below, as well as another location on the east of the map. What’s the traffic %. Search for Vanilla citizens will be used for service in the outpult log file to figure out which exact citizen categories are still not covered by custom assets. Pocket Ambulances. Cities: Skylines is the only game I know where people get mad at the developers because mods aren't working --Lucododosor "Paradox gamers are funny. Enabling the "Realistic Parking" option from the Traffic Manager mod might solve this issue, I'm not 100% sure though. Second, I'd like to disable collisions between monorails on opposite sides of the line. As of today, you may get a Cim driving past his home,. Move the subway station onto a separate road away from the intersection. • 6 yr. Listed below is a compiled list of every vehicle in the game. I think this is what is happening here. I've used TMPE in the past as well as parking lot road mod and parking garage assets, and unless you disable pocket cars the lots just sit abandoned and don't look. and when they finish their break the car appears from nowhere. Very early this morning I learned you can make trees using gravel roads and gravel road bridges. If you want to prevent your cims from using pocket cars, and spawning and despawning their cars in ridiculous places, then enable the option in TM:PE called: 'Enable More Realistic Parking'. First I thought a mod might cause the problem or it might be as easy as not having connected my streets to the highway, but this. Only way to get rid of pocket cars is using the realistic parking option, it's not as bad as you think. spankyredbottom • 12 days ago. #3. Cities: Skylines 6484 Support & Bug Reports 304 Suggestions & feedback 3205 Modding & Resources 1930 Official Information & Announcements 151 City Journals and Let's Plays 496 Cities: Skylines Console & Windows 10 Edition 1081You can still see it from the road enough to patrol and etc. - all Cities: Skylines DLCs for the mobile devices. The button has been disabled to protect your game from errors. Pretty much as titled. Unlimited Money. ago. (look carefully, sometimes the person exiting and entering wear the same clothes but check their names). I have a request for a new patch, car ferries. Then make sure the road patterns aren't making things worse by causing bottle necks with cars jamming up all trying to get off at the same time. Nefai • 4 yr. Sigh. from 2002 to 2008. 16. This means placing bus lines in popular areas. It is my experience that cabs are a last resort, and are only really taken when they are immediately available. the PROPER way of using editor is either run --noworkshop command, or use LOM to create an ABSOLUTE MINUMAL mod/asset/dlc loadout preset. Reply Cities: Skylines 6484 Support & Bug Reports 301 Suggestions & feedback 3204 Modding & Resources 1930 Official Information & Announcements 151 City Journals and Let's Plays 496 Cities: Skylines Console & Windows 10 Edition 1080 It isn't enabled through the in-game gui menu that allows you to alter intersections and stuff, you need to go into the game options and select the TM:PE tab. Transportation is one of the services in Cities: Skylines. I would do that by building a road that connects to the large road and putting a stop sign up on the local road. I’m actually working on a one-tile city right now where the concept is a complete mixed-use town where people can walk less than 5 minutes to a workplace. So, in the game, go to the main menu, click on content manager then mods. A little downside, as I mentioned in some other posts, I wish there was a "hybrid mode", because pocket cars in Cims homes would simulate "garages". txt DXDIAG is a program you run from a command prompt or the Windows start menu 'run' dialog box (or 'search programs' in Windows 7 or later). Looks like they store their cars in their pockets. This is how the game works. Your cims have them, and YOU can take them away!. and. Or you can use the skip file option to stop them being loaded. A subreddit around the Paradox game "Cities: Skylines 2", the successor to Cities Skylines. That will suffice as a. #1. I have try running the game with TMPE V11 only, without any other mod. Originally posted by grapplehoeker: Don't think of a section of road. Cities Skylines II. Reply . Often these cars will drive a couple of meters down the road or drive around the block. TM:PE will stop this or you could use TM:PE to ban cars only but they may end up doing it just around the corner instead. ) For the general case of a square of side 𝓁, the zoneable area is (𝓁-2)²-max (0, 𝓁-10)²—the area inside the road minus the area in the. You could probably do something with Old Town district policy; it limits access to to local vehicles. Is there a way to do this? Showing 1 - 2 of 2 comments. Its very bad when you have metro lines and you have about 300 people using it at once, they all pour out and get into cars that spawn from. The Skylines Cable Cars are very useful on slopes, but can also be placed on level ground. (If you have the Mass Transit DLC) Put multiple bus lines near the stop subway station. For my cities like a block or two down the soccer stadium, beach front parks with some uniques in the area and also downtown areas where you can place tall unique buildings.